Ever wanted to snipe people from your roof whilst sitting on a stylish beanbag, with your bolt-action shots echoing away? It's a peak aura farming vibe. So once again, Facepunch delivers.
With the September patch just few days away, the latest staging build is packed with an IKEA base-beautifying DLC, quality-of-life tweaks and gunshot audio upgrades that could reshape your Rust survival experience. Whether you’re a solo player, part of a squad, or running your own Rust server, there’s something new for everyone.
Meanwhile, behind the scenes, development on the mysterious deep-sea update continues to make progress, laying the groundwork for one of Rust’s most ambitious updates yet.
Brighten Up Your Base With The Decor Lighting DLC
A brand-new DLC pack has just landed on Rust staging servers—perfect for anyone looking to give their base both ambience and flair.

The Decor Lighting Pack includes a range of functional and decorative items designed to modernize your abode:
- A 30 hp Clothing Mannequin that can be used as a decoy or to flex your most drippy full kit set.
- Ambient touches like string lights, fairy lights, and fluorescent lighting that can also be used for farms.
- Cozy seating options, such as bean bag chairs in fabric and leather that come with very sophisticated sitting poses.
- A wall cabinet combining illumination, passthrough power, and similar storage space to a small box.
- Fancier-looking tuna can lamps—also known as electric table lamps, dramatic spotlights, and even a ceiling-hung chandelier that can be lowered for optimal showmanship.
At this point, Rust is starting to feel less like a survival game and more like The Sims 4: Post-Apocalypse Edition—minus the pool ladders, of course.
Gunfire Heard Across The Map: Expanded Audio Range
Guns are getting louder—literally. The next patch increases how far shots travel across the map, so expect more third parties showing up to the fight.

Here are the new ranges:
- Updated range markers show the LR and AK reporting in at 500 meters.
- Machine guns like the HMLMG, M249, and Minigun will now echo out to 600 meters.
- Snipers like the L96 and Bolty will also be heard from 600 meters.
- All lower-tier weapons like Pistols and Semi-Rifles will have a max range of 400 meters.
This means long-distance combat will be more detectable—and strategic. Whether you're hunting enemies or steering clear of them, auditory awareness has just gained a serious upper hand.
Deep Sea Developments: Glimpses Of The Naval Frontier
Work on the yet-to-be-released naval update is pressing forward.

Here’s a taste of what’s been making waves behind the scenes:
- Portals: Likely designed to transport players into the hidden deep-sea city.
- Hazard Zones: Expect radiation and rougher waters, and waves that grow more intense when you reach the edges of the city.
- Ghost Ships: Haunting vessels drifting across the dark ocean.
- Scattered Islands: Small, isolated landmasses appearing at the edge of the new city.
All of these pieces point toward a moody, mysterious aquatic update—still very much in development, but already shaping up to be one of the most ambitious additions Rust has seen. Rust players may want to think twice before booking a one-way trip into Rust’s literal Bermuda Triangle.
Bug Fixes & Polishing Before Launch
A smooth update requires attention to detail, and this patch ensures that several minor but impactful issues are tackled:
- Enabled functional shelves on tugboats.
- Patched issue with missing favorite servers in the menu.
- Fixed player model eyes remaining shut during character animations.
- Fix Invisible fire around Bradley APC debris, also fixes related entities.
- Fix other people's night vision goggles glowing even if they're disabled.
- Fixed an issue where the Night parameters for light intensity, ambient multiplier, and reflection multiplier were all being forced to 0 via script.
- Safeguards implemented against zoom-item errors by validating sky references.
- Fixed the Discord settings button.
- Added a practical cap on stack rewards to reduce modded server issues.
- Enabled placing barricades on train tracks near monuments.
- Visual enhancements such as improved foliage displacement.
- Adjustments to vclouds under graphic presets.
- Minor tweaks to chainsaw viewmodel animations are underway.
- Added tooltip for the "show compass" option.
- Visual changes to Minicopter's damage indication, similar to Attack Helicopters.
- Logic to only display sleeping bag teammate names when inside building privilege zones with hammer in hand.
- Fixed being able to loot the input side of dropboxes from the other side.
- Fixes to drone marketplace and vending machine transactions having required slots for a trade.
- Fix being able to swing a torch underwater to keep it lit.

In sum, the imminent September update shapes up to be a vibrant, feature-rich patch—with something for builders, PvP enthusiasts and especially roofcampers who want to snipe in style, from their own beanbag. The Decor Lighting DLC brings a fresh wave of aesthetics, whilst extended gunshot ranges shift long-range tactics.
On top of that, meticulous bug fixes and behind-the-scenes polish ensure a solid foundation for everything to come—leaving keyboard warriors with fewer things to complain about.
As always, these features are still in staging—so they may evolve before the live release. But if the current build is any indication, this patch will be one for the books.
Experience Rust’s Updates Early With A Private Staging Server
Want to try Rust’s September update before it goes live? Hosting your own server with Pine Hosting lets you jump straight into the new upcoming features.
Rust server hosting gives you full control to tweak settings, test mechanics, experiment with bases, install plugins with 1 click, and fine-tune gameplay your way. Fast setup, stable connections, and a private environment mean you can experience Rust exactly how you want—before everyone else.